if you reblog the todd howard version of this, idk youre not smart
Care to explain who this guy is then? I’m sure he’s Howard’s boss or something and actually more culpable but without context he just looks like some white guy I’d run into at Autozone
It’s Pete Hines, who is in every Bethesda presentation so it’s hard to believe you don’t know him. He’s the vice president of Bethesda, and head of PR relations and marketing. So he deals with every business oriented thing, while Todd is an executive game director and producer, who doesn’t involve himself much in the corporate side I’m sure.
I would say Pete Hines is more culpable and at fault for the mess regarding refunds of 76, the nylon bag issue of the power armor edition. And So On.
If you want to continue to rag on Todd, at least realize who’s more in charge because it isn’t him. It’s Pete.
God I hope I am immortalised by my husband for having 40 cats
Fun facts:
It cost $5,000 in 1888 to have this painting made, which is more than $120,000 in today’s money.
I say 1888 because it took three years for Kahler to complete, reportedly because he spent most of the time studying and sketching each cat to get a feel for their personality.
It was painted for Kate Johnson, the title was her husband’s idea though, proving him the most patient and good-humored husband in the history of crazy cat ladies.
Speaking of cat ladies, the picture actually contains 42 cats. Or more specifically, Mrs. Johnson’s 42 most favorite cats. She had 350 in total.
It sold at auction via Sotheby’s a few days ago for over $800,000 dollars, vastly more than its $200,000-$300,000 estimate.
The buyer is a private collector in California.
Probably someone who really, really likes cats.
I mean, really likes cats.
I just feel for the maids who had to clean her house.
They would have not even had a vacuum cleaner to help them.
i wish more conspiracy theorists would really swing for the fences. ‘we never went to the moon’ = boring, pedestrian. ‘we are actually living on the moon right now, but have been programmed to think we’re on earth’ = endlessly fascinating, shimmering with possibilities
When folks post about funny software changelogs it’s usually, like, Minecraft or Dwarf Fortress, but some of the best examples I’ve ever seen have come from Counterfeit Monkey.
In a nutshell, it’s a piece of interactive fiction (or a text adventure, if you’re old school) whose gimmick revolves around using various magic devices to add, delete, or rearrange letters in the names of objects in the game world, thus transforming them into the object(s) so named. As you can image, the possible outcomes get pretty esoteric, especially once you figure out how to disable the safeties and anagram intangibles and abstractions.
A few personal favourites include:
The bartender will no longer paddle the musical piece.
Gelling the tub is now allowed.
Adds a WINNER LOGO CHOCOLATE to be the singular of the same object, and a HOOTING OWL CONCEALER as its anagram.
Makes children cry when you break the hanging figure with the severed arm.
Adds BROKEN COMPONENT and CEMENT PORNO KNOB as products of the BROKEN COMPONENTS.
Always describe new letter-transformed creations when we haven’t seen
them before. Previously, the player would sometimes never get to see the
descriptions of things that instantly killed them.